Tuesday, April 29, 2008

Day Thirty Six

Out tonight; the announced IGDA event was cancelled, but we stayed and talked the crazy talk at the pub for ages. Need a kick up the arsepipe to get into the zone on this project again. Maybe asking A. for some pixel art would get me inspired!

Monday, April 28, 2008

Day Thirty Five

No dev work today, and likely that I'll be working from home over the next couple of evenings, so not much on the cards, either. Plus, I'm coming down with a cold :(

Sunday, April 27, 2008

Day Thirty Four

Again, not much. Did play Exile on UAE for a while, though :)

Saturday, April 26, 2008

Day Thirty Three

Got a bit done today; improved camera controls and the background drawing. Still not enough, though, but better than now't.

Friday, April 25, 2008

Day Thirty Two

Looking after a sick child and spending the evening watching a romantic movie with the wife makes for slow progress on the hobby project.

Day Thirty One

Okay, missed posting last night, which is dangerous (I want to make sure I continue the habit). So, the update is that nothing was done, because we went to a party after work, and got home late.

Wednesday, April 23, 2008

Day Thirty

So, here we are - a full week of inactivity. Pretty depressing, really. But there's a long weekend coming up, and I'd like to have the basic engine+editor finished by the end of the month, so there's some motivation. But there's a party after work tomorrow night, so unlikely that I'll get much of a chance to do anything until Friday. Let's make the long weekend count, eh? Sheesh!